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Part performance, part puzzle hunt, and part live action game. Set in 1983, The Last Defender draws on the era's political and social turmoil, the golden age of arcades, and impending nuclear threats to give audiences a one-of-a-kind storytelling experience.
Written and Directed by Nathan Allen
Puzzle Design by Sandor Weisz
Art Direction by Chris Burnham
Scenic and Lighting Design by Lee Keenan
Props/Set Dressing Design by Eleanor Kahn
Photography by Johnny Knight